The point is that No Man is seemingly an intangible being seemingly capable of appearing everywhere and no where in time and space at once. With Miss Mass’s life in the direct line of fire, the time-bending No Man freezes the moment in perpetuity and goes on a journey of time, space, and theoretical physics to find the means to stop the Big Bang before it happens. Jealous, Golden Boy confronts Miss Mass and fires the bullet that unwittingly creates the universe as we know it: the Big Bang. The latter two are stylized as a musical duo while No Man is a watch peddler who gets caught up in an romantic affair with Miss Mass. Genesis Noir starts out with the story of three cosmic beings: No Man, Miss Mass, and Golden Boy. Genesis Noir doesn’t always find the right chord and the dance feels like it comes to end before you know it, but there’s still an intriguing rhythm and narrative here for point-and-click fans. However, Feral Cat Den took on the challenge with Genesis Noir: a game that humanizes elements of the Big Bang and gives shape to the origin of the cosmos as we know it with jazzy noir stylistics throughout. There’s a lot to handle in such a concept. Making a point-and-click adventure centered around the concept of the big bang sounds unwieldy and a little pretentious.
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