![]() Michael Rosenbaum as Nick (Great edgy v/o performance on paper you shouldn't like Nick but, Michael puts a lot of heart and soul into a typical cookie cutter quarterback type Tara Strong as Juliet Starling (awesome she has a great voice) this couldn't been so wrong with a v/o actress who has no real emotion and sounded like a Paris Hilton thankfully Tara understood the script and knocked it out of the park! The voice over cast is also top notch all around: The song You Spin Me Round (Like a Record) by Dead or Alive is used brilliantly as Juliet is on a tractor in a field mowing down zombies! The main hub of the game is Juliet's bedroom where you can change her outfit once you beat a level you can always go back and play it over for money and a better rattingĪudio: (The v/o cast is great everyone does a bang up job there is also great under-rated/buried treasure licensed music The Gameplay is hack and slash with some minor platforming elements There games are very "Far East" but, this game looks very North American the biggest problem with the overall look is the fixed camera angles will make you a angry video game nerd. Graphics: It's a decent looking game if you are a fan of Suda51 you'll understand this art style much more The Controls are a bit strange at first once you get the hang of the controls they ain't terrible more annoying but, it doesn't in anyway break the game itself That alone should make any Adult gamer snag this title Juliet being a blonde figures I'll make Nick a part of my wardrobe and hooks her talking head boyfriend to her skirt! Needless to say Nick doesn't make it out of the chaos so Juliet brings Nick's decapitated head back to life San Romero High is infected with the walking dead and Juliet most take control and try and save her school and her boyfriend Nick The game itself takes place on Juliet's 18th B-Day and all in a 24hr. You play as a buxom blonde barley legal high school cheerleader Juliet who attends San Romero High (She is a cheerleader but, she's also a zombie hunter her entire family is The Story (Suda51 and James Gunn co-wrote the script) the story is a short and sweet love letter to three iconic zombie genre director's works mostly cause it shouldn't and it also brakes the forth-wall in little hints Please look forward to the game’s 2023 release.Lollipop Chainsaw is a unique new property unlike so many forced zombie titles in the last 15 years In any case, our goal is to make it easier for gamers who want to play Lollipop Chainsaw to do so. Additionally, since we have access to consoles with higher specifications, we will be taking a more realistic approach to the graphics this time. As a result, aside from a few licensed tracks, the soundtrack will consist of new music. For instance, the original game had 15 licensed songs used in the soundtrack, but it is unfortunately difficult for us to implement all of them this time. One thing that we have to tell fans of the original game is that even though the original staff are working on the remake, there will be elements that are different from the original. about development, and are being supported by them in this endeavor. As such, we purchased the Lollipop Chainsaw intellectual property from Kadokawa Games, and decided to develop a remake. We, the original development staff on Lollipop Chainsaw, think of the game as very precious to us, and did not want to leave it in limbo, where players who want to play it cannot. Unfortunately, various factors resulted in things making it so that fans can no longer easily play Lollipop Chainsaw, and it has been some time since players have not been able to access the game on current consoles. senior manager suggested that we have the game’s script rewritten, and that we leave it to film director James Gunn, which we gladly agreed to.Īll of this good fortune resulted in Lollipop Chainsaw, which released in June 2012, being loved by many players all over the world, selling over a million units worldwide. thus becoming the publisher for the game in all regions outside of Asia. led to us successfully grasping a chance with the Warner Bros. ![]() In January 2010, the aid of a friend of mine working at Warner Bros. Suda-san looked over the game design and supervised the project as an executive producer. I saw great potential in Grasshopper Manufacture‘s proposal, and just one month after Kadokawa Games was founded April 2009, we started the development project on Lollipop Chainsaw, in May 2009.Īs Suda-san was very busy handling development on other projects at the time, I served as director and producer, creating a joint development team consisting of staff from Grasshopper Manufacture and Kadokawa Games, overseeing development directly. Lollipop Chainsaw was born as a result of Suda 51 discussing creating a new game with me. ![]()
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